Skip to content

Better than Adventure! 7.3

Main Features

  • Containers can be picked up and moved around!
  • To activate this, hold SHIFT and RIGHT CLICK on a container with an empty hand. Right click again to put it down.
  • New command system, thanks to @AndroidDr!
  • Rainbows now appear sometimes after it's rained!
  • 13 new achievements!
  • Texture Packs can now add and replace sounds and music!
  • Animals can now be led using a fishing rod!
  • Subtitles!
  • New game rules: doWeatherCycle and doFireSpread!
  • A new credits screen!
  • A Skyblock world type!
  • Better controller input and much wider compatibility with new controllers!
  • A new command, /mobspawning, to control how mobs spawn in the world!
  • Stars now have a random colour!
  • The achievements screen has been redesigned!
  • A festive surprise!

New Blocks and Items

  • Pumice, a new Nether block that soaks up lava.
  • Steel Door and Steel Trapdoor, Steel Framed Glass, and Steel Fence.
  • Igneous Cobbled Netherrack, Mossy Cobbled Netherrack, Netherrack, Netherrack Bricks, Polished Netherrack Slab, Cobbled Netherrack Slab, Netherrack Brick Slab, Cobbled Netherrack Stairs, and Netherrack Brick Stairs.
  • Soul Schist, a new stony variant of Soul Sand. Currently unused.
  • Bone Shale, a tough bony block that can only be broken from one direction. Currently unused.
  • Paintbrush, which allows you to recolor some blocks such as wool and wooden planks once they've been placed.
  • Reinforced Piston, a stronger piston variant that can push more blocks, launches mobs and blocks like projectiles, and can crush blocks down into simpler forms (e.g. cobblestone -> gravel -> sand).
  • Activator, a new utility block that, when powered, performs a right-click action for you. Likely to be useful for automated farms.
  • Redstone Pumpkin, a new spoOoOky variant of the pumpkin crafted using a Redstone Torch which only applies redstone power from a single side.
  • Inverted Redstone Lamp, a variant of the Redstone Lamp that is lit by default and extinguished when powered.

Changes to Existing Blocks and Items

  • Perma-Ice now spawns in patches in cold biomes.
  • Food now makes a sound when consumed.
  • Removed Redstone Torch burnout.
  • Renamed Netherrack to Cobbled Netherrack.
  • Cobbled Netherrack can now be used as a substitute for stone in recipes.
  • Cherries now only stack to 2.
  • Crude Steel has a new texture.
  • Many, many piston bugs have been fixed.
  • Dyed blocks can now be un-dyed using a sponge.
  • Minecarts with chests now retain their colour.
  • Pistons can now push block entities such as chests, furnaces, and seats.
  • Flowers can now be stacked up to four times in one tile.
  • Motion Sensors and Dispensers can now be placed facing upwards and downwards.
  • Note blocks now have several more instruments to choose from.
  • Nether Portal linking can now be controlled using dyes - e.g. a green portal will only link to another green portal.
  • The recipe for ropes has changed to no longer require slime balls.
  • Rope breaking behaviour is now more reliable and useful.
  • Furnaces and Blast Furnaces now have an alternate texture when they have items sitting in their output slot.
  • Players can now control whether the reverse side of a flag is mirrored.
  • Pigmen now only spawn on natural Nether blocks.
  • Players can now place any item on their head.
  • Gave the Trommel a unique bottom texture.
  • Retextured the Redstone Block.
  • Some blocks now have retro texture variants in the Retro, Indev and Classic world types.
  • Added the ability to convert steel ingots back into crude steel.

Technical Changes

  • Migrated the game from LWJGL2 to LWJGL3.
  • Added support for modern UUIDs.
  • Log4J is now used across both the client and server for logging.
  • The game now supports more launch arguments, improving compatibility with modern Minecraft.
  • Replaced the Biome Finder utility with Seed Viewer.
  • Improved fishing synchronization in multiplayer.
  • Improved error handling with corrupted NBT data.
  • The client jarfile no longer contains server code, and vice-versa.
  • Fixed world holes in multiplayer.
  • Made biome range map calculation multi-threaded, improving startup performance.

Miscellaneous

  • The player no longer falls off blocks when sneaking over the edge.
  • Added Accessibility page to Options.
  • Added two new accessibility options:
    • Contextual FOV Modification
    • Screen Motion Effects
  • Enabled item clumping by default (can be disabled).
  • Lightning now prefers to strike higher-up points made of metallic blocks.
  • Render Distance is now a slider and scales from 2 to 32 chunks (up from 12).
  • Wolves no longer stand when their owner is attacked.
  • Added key binds for opening achievements and statistics pages.
  • Caves now spawn in the Nether again (whoops).
  • The guidebook now displays all crafting recipes.
  • Ghast fireballs now respect the mobGriefing game rule.
  • Tweaked spawning rules for the Dog music disc.
  • Removed default keybinds for Toggle Fog and Toggle Gamma.
  • /save command in multiplayer now requires operator permissions to run.
  • Added warning on startup when the user is missing Java Cryptography Extensions.
  • Renamed /spawnparticle to /particle.
  • Removed Herobrine.

Better than Adventure! v7.3_01

  • Added new slab and stair blocks:
    • Lapis bricks
    • Iron bricks
    • Gold bricks
    • Steel bricks
  • Empty paintbrushes now render with empty durability
  • Paintbrushes now return to uncolored state when fully used
  • Player nicknames can no longer have spaces
  • /whois now suggests nicknames instead of usernames
  • Shift right click now decrements the pitch on noteblocks
  • Added molten pumice recipe
  • Wet sponges now dry when placed adjacent to lava or igneous netherrack
  • Added missing door undyeing recipe
  • Added easy bridge keybind
  • Made painted doors valid furnace fuel
  • Changed light grey dye recipe to use grey dye and bonemeal, rather then grey dye and ink sacks
  • Made doubled up cobbled netherrack slabs burn forever
  • Re-enabled experimental MultiDraw Renderer (Click the bottom right corner of the main menu to go to the debug menu to find the option)
  • NBT Tag json serialization support
  • Updated brigadier to 1.0.2
  • Added metadata to item sorting parameters
  • Various optimizations

  • Fixed basket fill being able to render outside the bounds

  • Fixed show description prompt improperly showing up on crafting result slots
  • Blocks now register their first hit as a punch rather then being explicitly left clicked
  • Fixed open guidebook achievement not triggering on controller
  • Fixed controller item dragging with x producing broken behavior
  • Fixed slider element issues on controller
  • Fixed rail power not propagating up slopes
  • Fixed fire striker playing sounds twice in multiplayer
  • Created optimized map for stone to ore mappings
  • Added inverted lamp undyeing recipe
  • Made oak and cherry sapling texture more consistent with each other
  • Made glowstone blocks always drop 4 glowstone dust
  • Fixed snowlayers having incorrect hitbox height
  • Fixed painting uncolored chests causing them to dump their contents onto the ground
  • Fixed handcannon not applying fling like other explosions
  • Fixed subtitles not displaying when game muted
  • Set user provided strings to use utf16 in mp rather then utf8
  • Temporarily made wood and glass trapdoors not check for powersource removal
  • Fixed maxed render distance fog looking too bright
  • Made ghast fireball achievement only apply on hit mobs instead of any entity
  • Fixed held trommel creating ghost items
  • Various command bugfixes
  • Fixed enabling Vsync crashing linux
  • Fixed view jumping when exiting GUIs on linux
  • Fixed window icon image randomly corrupting
  • Fixed reversing flags not working it MP
  • Fixed map waypoints not working correctly on maps
  • Fixed raw iron and raw gold textures having translucent pixels
  • Made container sorting also sort in respect to color/metadata
  • Increased mp connection timeout from 30 seconds to 90
  • Changed ChunkProviderStatic's allocated chunk array size to match current max render distance
  • Fixed render distance slider not updating multidraw render's render area ingame
  • Fixed fog option not actually disabling most fog
  • Removed unneeded iterator to get sign's picture enum
  • Made unfueled furnaces not constantly check if they can smelt
  • Fixed mouse jump issue on linux
  • Untangled mob category interfaces
  • Fixed broken get monitor refresh rate method
  • Fixed flag editing being largely broken in MP
  • Fixed map waypoints not working correctly
  • Removed transparent pixels from raw iron and raw gold textures
  • Fixed z-fighting on painting frame
  • Fixed pickblock move item ignoring default hotbar
  • Fixed a minor piston bug

Better than Adventure! 7.3_02

Changes

  • Added dyed wooden pressure plates, signs, and buttons from 7.4
  • Spike changes:
    • Now deal a continuous 2 damage every half a second (1 damage = half a heart)
    • Severely limits movement in all directions
    • When the player is crouching, spikes only deal 1 damage every second, and horizontal movement is much quicker
    • Fall damage is much more consistent on spikes and you will receive to-be-expected levels of fall damage
    • Spikes can now be placed without a block below them
    • The spike hitbox has been changed to accurately reflect its size
  • Mushroom changes:
    • Can now bonemeal mushrooms to spawn mushrooms around it
    • Can now place mushrooms on any block surface
    • Increased mushroom spread chance by 75%
  • Recipe changes:
    • Label recipe is now shapeless
    • Bookshelf recipe now yields 4 instead of 1
    • Piston decimating Sandstone now yields sand
  • Dead bushes can now be placed in more locations
  • Made plants plant-able on all mossy block
  • Made all carved pumpkins fully rotatable
  • Added dimension sub command to /tp
  • Wands now set name color when named with a color
  • New textures for retro bookshelves and retro sand
  • Creepers now properly pathfind under trapdoors
  • Removed incoming packet throughput limit on client
  • Bonemealing algae now causes it to spread
  • Made lamp inversion only occur when player right clicks with an empty hand
  • Improved chest logging
  • Implemented Gungun's improved packet processing mod
  • Adjusted portal bounds to reflect build limit rather then worldgen limit
  • Adjusted developer drop items to use UUIDs
  • Made Return key checks also accept numpad enter
  • Easy bridging is no longer able to do interactions other then placement
  • Added missing EntityDispatch for egg projectiles
  • Explosions now center on the exploded object
  • Baskets now actually, finally, propagate redstone updates properly

Bug Fixes

  • Mobs no longer retain the color of the last dyed label given to them
  • Fixed Z axis on seed viewer being inverted
  • Painting doors no longer deletes half of it
  • Fixed potential null pointer exception with sign rendering
  • Fixed diamond ore retro texture not applying in retro worlds
  • Wrapped sound engine methods in try catch blocks
  • Brought double chest texture fix from next into master
  • Fixed paintings not dropping themselves when punched
  • Fixed falling block bounding box becoming incorrect on reload
  • Fixed left clicking blocks sometimes running their left click actions twice
  • Painted door item now actually runs the onBlockPlaced code
  • When doors are powered on placement it now plays the door opening sound effect
  • Fixed duplicate option button strings becoming desynced on option value change
  • Made serverside modded sound registration easier
  • Fixed statistic packet holding onto pooled namespace id objects
  • Fixed issue where at certain angles you can spam hit the top and bottom blocks of the door.
  • Fixed falling block bounds becoming invalid on reload
  • Made empty furnaces not spam description packets
  • Fixed possible null pointer exception on flag edit GUI
  • Fixed corner fences collision boxes not matching their model
  • Fixed mobGriefing gamerule also disabling explosion particle effects
  • Fixed pressureplates and motion sensors detecting spectators
  • Portals no longer teleport players while nocliping
  • Fixed divide-by-zero crash on the server selection screen
  • Fixed double fling bug in multiplayer
  • Fixed creepers not being able to pathfind under certain trapdoors
  • Fixed greedy baskets

Better than Adventure! 7.3_03

Changes

  • Added new convenience recipes for dyeing items such as wool, wooden planks, signs, etc.
  • Improved description prompting option
    • Never prompt: old item description rendering
    • Prompt: Show "LCTRL: Show more..." prompt
    • Always show: Always shows description

Bug Fixes

  • Reverted LWJGL version from 3.3.4 to 3.3.3
  • Added missing hitbox for singular fence post blocks
  • Fixed duplicate right-click issue in multiplayer
  • Fixed an issue with baskets losing their contents on world load
  • Pistons now have proper sounds, and steel pistons now have proper blast resistance
  • Pumpkin carving recipe no longer stops functioning after viewing it in the guidebook

Better than Adventure! 7.3_04

Changes

  • Added fullscreen toggle keybind
  • Removed mining speed penalty while climbing
  • Reload keybind (F3+R by default) now reloads language packs
  • Steve can now paint sheep with a paintbrush
  • Included local SSL certificates, which allows sounds to be downloaded when using older Java versions
  • Reworked missing JCE screen
  • Added scrollwheel support to world select screen
    • And the server select screen
    • And the stats screen
  • Changed UUID api from api.mojang.com to api.minecraftservices.com
    • Also added a new server property for overriding the UUID API endpoint
  • Inverted lamps and painted pressure plates now have their appropriate map colors
  • Swapped the BTA cape API to a new endpoint
  • Removed Herobrine

Bug Fixes

  • Mobs (other than players) can no longer control carts they're riding
  • Fixed transparency issues and signs being fullbright when lightmaps are disabled
  • Steve can now take armor off of dogs
  • Fixed water listening for random ticks
  • Fixed greedy baskets
  • Added additional error details for bad tile entity placement
  • Fixed yellow pressure plates not crafting with yellow planks
  • Fixed green sign texture
  • Fixed NPE on debug menu's unlock stats button
  • Made "Chained Up" achievement check for full durability
  • Fixed potential moving piston stack overflow
  • Various sound repository fixes & improvements
  • Fixed muted buttons not being press-able
  • Fixed an overflow with minecart fuel